The movement feels just right, the guns are exactly what I remember them to be, and the graphics are stellar. When it comes to the gameplay, Halo Infinite stands out as the best in the series to date. That is why it is worth mentioning as some may even prevail when the full game releases on December 8, 2021. It is worth mentioning, of course, that it is still in the beta at the time of writing this, but the dozens of hours that I’ve put into the multiplayer so far is telling enough to show me that it will be hard for the game to fix all of these major issues in time for release. Overall, I would say that my time with Halo Infinite was ultimately positive, but barely when there were so many moments of frustration and issues that hindered what has the chance to be the return to the peaks of the Halo series that I think happened with Halo 2 and its multiplayer. Halo Infinite also takes me back to those halcyon days of finally receiving internet for my home in time for the launch of Halo 4 and spending an obscene amount of hours in Slayer, but minus the mostly iconic Arena maps that made it so good to play. It brings me back to the Halo 2 and a bit of Halo 3 days when I adored playing the bigger maps, running around in a Mongoose, honking at everyone along the way, sneaking into the enemy base, stealing the flag, and hoping to escape to my home base with my helmet intact. The game is not in a great place when it comes to performance and bugs, but at the same time, when it works, it is a return to the roots of Halo that I loved. With the launch of the multiplayer beta, players on Xbox and PC (including Steam!) can jump in right now and see what the sixth mainline entry is all about.įollowing up on my preview of the technical preview in the past, I can admit that my time with Halo Infinite in its full release thus far has been troubled. When writing the Halo Infinite multiplayer review, I was troubled by the fact that I really enjoy this game but it is currently in a state that is problematic. Halo Infinite is available on PC, Xbox Series X | S, and Xbox One.Halo Infinite Multiplayer Review: A Troubled Return to the Roots of Fun There’s also Bot Bootcamp, which are you and a team of players versus bots, which is also a good starting point that gets you used to playing with humans on your team, but gives you less control than Training Mode does. It’s an excellent system that allows for players to get to grips with maps and weapons at their own pace, before jumping into some of the bigger modes. Here, you can control a variety of settings, including the amount of bots you’re facing off against, your starting loadout and the equipment you’re wielding. This is reserved for players looking to practice their skills against bots without any other players. To do so, head to Academy, followed by Training Mode. Other than by simply playing them online, there’s another way to get a feel for a map’s layout, lanes and weapon spawns without having to worry as much about embarrassing yourself in front of people. The seven maps that focus on 4v4 combat are: All three playlists include a mixture of Slayer and Objective-based game modes. Most of the maps are smaller, and appear in Quick Play and Ranked Play as they’re 4v4 modes, while the other maps are huge and feature in the game’s Big Team Battle playlist. There are currently 10 maps available in Halo Infinite, with all of them split across the game’s three main matchmaking modes. How Many Maps Are There In Halo Infinite? Here’s everything you need to know about the maps in Halo Infinite. Naturally, there’s even more on the way too, which is also delightful. Halo Infinite is no different, as the game features a decent selection of maps at launch that players can do battle in. If you’ve played more than your fair share of multiplayer shooters, you’ll no doubt be aware of the fact that a multiplayer game can only be as good as the maps that the game has.
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